Thema von Tatjana im Forum Smalltalk
Was ändert sich mit dem neuen (minni) Update? So einiges! Schiffe: Die indus werden Komplett überarbeitet und bekommen teilweise neue Aufgaben. In zukunft giebt es von jeder Rasse einen für große Mengen, einen für "Sichere Transporte" Und dazu noch ein paar Spezielle.https://forums.eveonline.com/default.asp...819&find=unread
Zitat SIGIL - Most HP Amarr Industrial Skill Bonuses: +5% Cargo Capacity +5% Agility (was max velocity) Slot layout: 2H, 4M(+1), 6L(+1); 1 turrets , 0 launchers Fittings: 250 PWG(+180), 300 CPU(-450) Cargo (capacity / capacity with max expanders, t1 expander rigs and all 5 skills): 2100(-900) / 17150m3 Defense (shields / armor / hull) : 780(+624) / 1900(+884) / 2400(+1540) Mobility (max velocity / agility / mass / align time): 125(-30) / .86(-.14) / 11000000 / 13.1(-2.1) Signature radius: 175(-35) Warp speed: 6au/s (+1.5) BADGER - Most potential Cargo and Base Cargo in role (Also battle HAM Badger) Caldari Industrial Skill Bonuses: +5% Cargo Capacity +5% Agility (was max velocity) Slot layout: 2H(+1), 6M(+2), 4L(+2); 1 turrets , 1 launchers(+1) Fittings: 185 PWG(+135), 380 CPU(-370) Cargo (capacity / capacity with max expanders, t1 expander rigs and all 5 skills): 3900(-225) / 19593m3 Defense (shields / armor / hull) : 1440(+1166) / 750(+7) / 2060(+1200) Mobility (max velocity / agility / mass / align time): 127(+7) / .94(+.15) / 10650000(-2100000) / 13.8(-.1) Signature radius: 190(-30) Warp speed: 6au/s (+1.5) WREATHE - Fastest Minmatar Industrial Skill Bonuses: +5% Cargo Capacity +5% Agility (was max velocity) Slot layout: 2H(+1), 5M(+3), 5L(+3); 1 turrets , 0 launchers Fittings: 200 PWG(+155), 320 CPU(-280) Cargo (capacity / capacity with max expanders, t1 expander rigs and all 5 skills): 2900(-400) / 18576m3 Defense (shields / armor / hull) : 1140(+1061) / 1000(+257) / 2250(+1469) Mobility (max velocity / agility / mass / align time): 140(+15) / .81(-.19) / 10000000 / 11.2(-2.6) Signature radius: 155(-5) Warp speed: 6au/s (+1.5) Iteron - Good all-around (and Drones!?) Gallente Industrial Skill Bonuses: +5% Cargo Capacity +5% Agility (was max velocity) Slot layout: 2H(+1), 5M(+3), 5L(+3); 1 turrets , 0 launchers Fittings: 215 PWG(+170), 350 CPU(-250) DRONES (bay / bandwidth): 30m3 / 15mbit Cargo (capacity / capacity with max expanders, t1 expander rigs and all 5 skills): 2700(-300) / 17294m3 Defense (shields / armor / hull) : 960(+881) / 1050(+269) / 2600(+1819) Mobility (max velocity / agility / mass / align time): 130(+5) / .78(-.22) / 11250000(+1000000) / 12.2(-2) Signature radius: 185(-5) Warp speed: 6au/s (+1.5) ======================================================================================= BESTOWER - Most potential Cargo Amarr Industrial Skill Bonuses: +5% Cargo Capacity +5% Max Velocity Slot layout: 2H, 3M(-1), 6L(+2); 1 turrets , 0 launchers Fittings: 90 PWG(+20), 230 CPU(-520) Cargo (capacity / capacity with max expanders, t1 expander rigs and all 5 skills): 4800 / 39201m3 Defense (shields / armor / hull) : 450(+255) / 850(-323) / 940(-233) Mobility (max velocity / agility / mass / align time): 110(-15) / .95(-.05) / 13500000 / 17.7(-.9) Signature radius: 215(+5) Warp speed: 4.5au/s BADGER MARK II - Launcher, Most Base Cargo Caldari Industrial Skill Bonuses: +5% Cargo Capacity +5% Max Velocity Slot layout: 2H, 5M(-1), 4L(+1); 1 turrets , 1 launchers(+1) Fittings: 80 PWG, 320 CPU(-680) Cargo (capacity / capacity with max expanders, t1 expander rigs and all 5 skills): 7300(+2050) / 36674m3 Defense (shields / armor / hull) : 680(+132) / 760(-256) / 810(-206) Mobility (max velocity / agility / mass / align time): 115 / .93 / 13000000(-500000) / 16.8(-.6) Signature radius: 230(-20) Warp speed: 4.5au/s MAMMOTH - Best travel time in role Minmatar Industrial Skill Bonuses: +5% Cargo Capacity +5% Max Velocity Slot layout: 2H, 4M(-1), 5L(+1); 1 turrets , 0 launchers Fittings: 80 PWG, 250 CPU(-500) Cargo (capacity / capacity with max expanders, t1 expander rigs and all 5 skills): 5500(-125) / 35230m3 Defense (shields / armor / hull) : 640(+249) / 600(-494) / 935(-238) Mobility (max velocity / agility / mass / align time): 120(+10) / .91(-.09) / 11500000(-1000000) / 14.5(-2.8) Signature radius: 180(-20) Warp speed: 4.5au/s ITERON MARK V - Average (to balance awesome Iteron II, III, IV) Gallente Industrial Skill Bonuses: +5% Cargo Capacity +5% Max Velocity Slot layout: 2H, 4M(-1), 5L; 1 turrets , 0 launchers Fittings: 85 PWG, 270 CPU(-580) Cargo (capacity / capacity with max expanders, t1 expander rigs and all 5 skills): 5800(-200) / 37152m3 Defense (shields / armor / hull) : 540(+71) / 650(-718) / 970(-515) Mobility (max velocity / agility / mass / align time): 105(-5) / .87(-.13) / 12500000(+750000) / 16.3 Signature radius: 220(-10) Warp speed: 4.5au/s ======================================================================================= ITERON MARK II - Mineral Bay Gallente Industrial Skill Bonuses: +10% Mineral Bay Capacity +5% Max Velocity Slot layout: 2H(+1), 4M, 4L(+2); 1 turrets , 0 launchers Fittings: 110 PWG(+55), 250 CPU(-500) Cargo (capacity / Mineral Bay Capacity): 550(-3200) / 43000 Defense (shields / armor / hull) : 600(+444) / 700(-160) / 970(+71) Mobility (max velocity / agility / mass / align time): 120 / .92(-.08) / 12625000(+1625000) / 16.1(+.9) Signature radius: 210 Warp speed: 4.5au/s ITERON MARK III - PI Commodities Bay Gallente Industrial Skill Bonuses: +10% PI Commodities Capacity +5% Max Velocity Slot layout: 2H, 4M(+1), 4L(+1); 1 turrets , 0 launchers Fittings: 130 PWG(+55), 270 CPU(-480) Cargo (capacity / Planetary Commodities Hold): 550(-4325) / 45000 Defense (shields / armor / hull) : 580(+306) / 740(-354) / 1000(-377) Mobility (max velocity / agility / mass / align time): 120(+5) / .9(-.1) / 12800000(+2300000) / 16(+1.4) Signature radius: 195(-5) Warp speed: 4.5au/s ITERON MARK IV - Ore Bay (Ore includes Gas, Ice, and Mineral Ore) Gallente Industrial Skill Bonuses: +10% Ore Hold Capacity +5% Max Velocity Slot layout: 2H(+1), 4M, 4L(+1); 1 turrets , 0 launchers Fittings: 120 PWG(+50), 260 CPU(-490) Cargo (capacity / Ore Hold Capacity): 550(-4700) / 42000 Defense (shields / armor / hull) : 590(+355) / 710(-306) / 950(-223) Mobility (max velocity / agility / mass / align time): 120 / .94(-.06) / 12975000(+1725000) / 16.9(+1.3) Signature radius: 205(-15) Warp speed: 4.5au/s HOARDER - Ammo bay (This includes anything in the 'charge' group - bombs/cap charges/etc) Minmatar Industrial Skill Bonuses: +10% Ammo Bay Capacity +5% Max Velocity Slot layout: 3H(+1), 4M(+1), 3L; 2 turrets(+1), 0 launchers Fittings: 180 PWG(+120), 300 CPU(-350) Cargo (capacity / Ammo/Charge Bay Capacity): 500(-4600) / 41000 Defense (shields / armor / hull) : 840(+566) / 800(-216) / 2100(+1084) Mobility (max velocity / agility / mass / align time): 120 / .85(-.15) / 10625000(-875000) / 12.5(-3.4) Signature radius: 185(+5) Warp speed: 4.5au/s Unpacked Volume: Increased to 400000
Thema von Tatjana im Forum Allgemeines und Vorsch...
Wie versprochen die Spendenliste: Minh Ogeko: 25.000.000 pSYCue: 25.000.000 rene: 8.000.000
Thema von Tatjana im Forum Allgemeines zum Thema...
[Hulk, 0.0 TAnk LR] Mining Laser Upgrade II Mining Laser Upgrade II Sensor Booster II, Targeting Range Script Gistii B-Type Small Shield Booster Kinetic Deflection Amplifier II Explosive Deflection Amplifier II Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I Medium Processor Overclocking Unit I Medium Core Defense Operational Solidifier I Mining Drone II x5 Warrior II x5
Thema von Tatjana im Forum Allgemeines zum Thema...
Eine Barge zum Ködern: [Skiff, Baitskiff] Damage Control II Signal Amplifier II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Medium Shield Extender II Medium Shield Extender II Warp Disruptor II Strip Miner I Medium Core Defense Field Extender I Medium Core Defense Field Extender I Valkyrie II x5 95k EHP.... HARRRRRRRRR
Thema von Tatjana im Forum Allgemeines zum Thema...
ÄNDERUNG! Da wir immer weirter wachsen werden wir die hangeraufteilung von grund auf umgestalten: Zum einlagern freigegeben sind: Fitting, Schiffe, algemein und (Bitte nur bei bedarf nutzen) BPOs. Wen ihr Erz einlagert, schmeist in einen der Hanger ein BM mit eurem Namen und dan euer Erz dazu. Somit haben wir Theoretisch die Möglichkeit bis zu 24 Spieler zu versorgen.
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